Yume Nikki (ゆめにっき·) is an indie RPG game developed by the enigmatic designer KIKIYAMA, made using RPG Maker in 2003. It was released in 2004 and was updated until 2008. It is a psychological horror game very innovative for it's time, that explores the mind of a hikikimori girl called Madotsuki, who we play as in her dreams.
Start of Yume Nikki
Barracks Settlement
Snow Word
Here's a few of the places that I personally love in this game and why!
I personally LOVE the bedroom place, it is a place full of bedrooms and closets where you can also find a Toriningen. It makes it feel like some of the creatures that we find in the Number World look for shelter in places like this.
It is kinda difficult to access but it's full of cool events and characters and I love the design of the place. It made me very excited accessing the White Desert when I was a kid, it felt calm and since it's a fully white space, it was a nice contrast to the darkness of the other places in the game.
The inside of the train is also amazing. It does an amazing job at representing the lonelines of the place. The passenger standing quietly next to you, the dark sky that you see through the windows... Just amazing!
This is one of the hardests places to access, but it is truly worth it. The people looking at the night sky, the background, that eerie feeling that is also kind of comforting. I love it. One of my favorite details is how the people runs away from you when you pick up the knife, I feel like this is one of the few places in the game where the NPCs feel like actual humans with fears and feelings.
Even if it's not what it's actually happening, this place feels like finishing the game. The cutscene and the feeling you get when you step out of the spaceship to see a realistic Mars, it is so liminal and eerie and weird and I really really like it.